Minesweeper
There are no special options for Minesweeper, you select the difficulty by clicking on "Beginner", "Intermediate" or "Expert" on the game screen itself.
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Congratulations! You finished the game in , which is faster than your old record for the puzzle!
Hi. This game is currently not ready for playing, it's in beta testing right now, we'll announce when it's ready.
If you've been given a beta-testing code by SimpleGames.io please enter it below and click the Enter button.
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root@simplegames.io:
The objective in Minesweeper is to find and mark all the mines hidden under the grey squares, in the shortest time possible. This is done by clicking on the squares to open them. Each square will have one of the following:
It is guaranteed that the first square you open won't contain a mine, so you can start by clicking any square. Often you'll hit on an empty square on the first try and then you'll open up a few adjacent squares as well, which makes it easier to continue. Then it's basically just looking at the numbers shown, and figuring out where the mines are.
There are essentially five actions you can take in Minesweeper:
You've won the game when you've opened all squares that don't contain a mine. If you've opened all the empty/nr squares but haven't flagged the mine squares remaining, they will be auto-flagged and you have won. So, essentially flagging is not required, it's only there to help you keep track of where you think the mines are. The real way to win is open all the non-mine squares. This can be used to gain a tiny bit of speed if you're trying to improve your time :)
If you’re playing on a tablet, mobile phone or other touch device you won’t be able to right click on the squares. To perform right-click actions you press the square you want to mark and hold until a box pops up showing a flag. If you keep on pressing down, the box will cycle through three states: Flag, Question Mark, Clear. When the box shows the state you want to mark the square with, simply stop pressing down and the square will be marked with that state.
I'm kind of unhappy with how slowly the touches trigger the actions in the game. If someone out there is an expert in JavaScript and 'touchstart' and 'touchend' events, please get in touch :)
You might have noticed that Tom is there, but doesn't really give you any hints or do anyting useful. He's just there because I like him, and in the old Windows game there was a smiley face above the puzzle that looked worried while you were clicking, and got sunglasses on when you won. I wanted something similar so I just used Tom for that :)
Any comments, complaints, bug reports, questions, or anything else should be sent to support@simplegames.io. We can't respond to everyone, but we try to respond to as many as we can. If you just have a quick question make sure it isn't covered in our FAQ.
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This is version 1.28.2 of Minesweeper.
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The primary script that runs our games seems to not have loaded, somehow.
This is in despite of the fact other scripts seem to have loaded up just fine.
This issue has been automatically reported and we're looking into it, but we'd be very grateful if you could send a report to support@simplegames.io with any further detail you can think of, including if you're running any script-blocking extensions, ad-blockers, or if your browser is set to block specific types of scripts.