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Pathways
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Pathways

Random Puzzle settings

  • EASY: 1-3 Minutes, 50-150 Moves
  • MEDIUM: 2-5 Minutes, 150-400 Moves
  • HARD: 3-8 Minutes, 200-600 Moves
  • UNFAIR: 6-15 Minutes, 500-1000 Moves

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Happy Star Wars Day! May the 4th be with you!

Don't like Star Wars? Click here to turn the theme off. Or come on over to our Facebook community group and tell us all about it.

Happy Halloween! Don't like the Halloween theme? Click here to turn the theme off. Or come on over to our Facebook community group and tell us all about it.
Happy Easter! Don't like the Easter theme? Click here to turn the theme off. Or come on over to our Facebook community group and tell us all about it.
Happy Thanksgiving! Don't like the Thanksgiving theme? Click here to turn the theme off. Or come on over to our Facebook community group and tell us all about it.
Don't like the Christmas theme? Click here to turn the theme off. Or come on over to our Facebook community group and tell us all about it.
Don't like the New Years theme? Click here to turn the theme off. Just want to get rid of the fireworks? Press here to stop them. You can also come on over to our Facebook community group and tell us all about it.

Pathways Rules

PATHWAYS is a graph-building puzzle game where you are presented with a hexagonal grid filled with colored tiles. The goal is to rotate each tile so that you end up with a complete path of connected tiles of various colors, with no loops, leftover tiles, or mixed colours.

Objective

Rotate the hexagonal tiles to connect the paths together and solve the puzzle a fast as possible, in as few moves as possible. The puzzle is solved if and only if:

  • All tiles of any given color are connected together in a single complete graph.
  • No tile is connected to itself in a loop.
  • No tile is connected to another tile of a different color.
  • There are no stragglers, uncolored tiles, or broken connections.

Every puzzle presented on this site is guaranteed to have a solution, even if some can be very tricky.

How to play

  • Click or tap on a tile to rotate it 60 degrees.
  • Right click or double tap a tile to lock it in place, preventing further rotation until unlocked.
  • You can scroll and zoom in and out of the puzzle for a better view. While zoomed in you can click and drag to pan around the puzzle
  • You can scroll and zoom in and out of the puzzle for a better view. While zoomed in you can click and drag to pan around the puzzle

Daily and Random puzzles

We offer two game modes: Random puzzles and Daily puzzles. Random

Random Puzzles

Random puzzles are generated using a random seed, displayed at the top of the screen. You can share this seed with friends and families to compare your times and scores on the same puzzle.

We offer four difficulty settings for random puzzles, plus the option to allow pipes to wrap around the edges - making the puzzle even more challenging.

You can set the difficulty and wrapping options for random puzzles in the options menu, and your preferences will be saved for future games and applied the next time you start a new puzzle. There are 50.000 valid seeds for each configuration, for a total of 400.000 possible random puzzles in total.

Daily Puzzles

Daily puzzles are the same for everyone and change every day.

The daily puzzle is always on the more difficult end, featuring large puzzles with multiple colors and relatively few guiding tiles. On Sundays, Wednesdays, and Fridays the daily puzzle will be a wrapping puzzle, allowing pieces to connect off one edge of the board and appear on the opposite edge.

Time, Moves, and Hints

Your time, moves, and hints are tracked for each puzzle. Time starts when you make your first move and stops when you solve the puzzle. You can use as many moves as you like, but try to solve the puzzle in as few moves as possible for a better score! If you get really stuck, you can use a hint, which will rotate one tile to its correct orientation and lock it in place, or lock an unlocked solved tile if there is only one tile left that is rotated incorrectly. The additional rotations caused by recieving a hint also count towards your moves, so use hints sparingly!

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About Pathways

Pathways was created by the Simplegames team, at the behest of those of us that had played the old Flash game "Pipes" or similar games where you connected pipes together to get some water safely from one point to another. Pathways might be a more modern and complicated take on the concept, but at its core it's still about connecting pipes together, and we hope it captures some of the same fun and challenge that made those old games so enjoyable.

As always, if you have any feedback, suggestions, or just want to say hi, feel free to reach out to us either via email or our social media.

Need to contact us?

Any comments, complaints, bug reports, questions, or anything else should be sent to support@simplegames.io. We can't respond to everyone, but we try to respond to as many as we can. If you just have a quick question make sure it isn't covered in our FAQ. You can also often get help from other users on our Facebook community group, where many of our users congregate. Pop in and say hello!

You can also find us on any of the following sites:

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This is version 1.14.1 of Pathways.

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